Trap Master was developed by:

Katie Millar - Level 5 - Project Manager

Alexander Moore - Level 4 - Games Designer

Stefan Simulete - Level 4 - Games Designer

Daniel Bailey - Level 4 - Games Programmer


Trap Master is an unconventional Dungeon Crawler - where the direct attack mechanic has been replaced by laying traps in the pathways of enemies.

StatusReleased
PlatformsHTML5
Authorsparrowdust
Made withUnity

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