Group Project - Level 4/5 - Team 12 - Trap Master
Trap Master was developed by:
Katie Millar - Level 5 - Project Manager
Alexander Moore - Level 4 - Games Designer
Stefan Simulete - Level 4 - Games Designer
Daniel Bailey - Level 4 - Games Programmer
Trap Master is an unconventional Dungeon Crawler - where the direct attack mechanic has been replaced by laying traps in the pathways of enemies.
Status | Released |
Platforms | HTML5 |
Author | sparrowdust |
Made with | Unity |
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